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	<title>eMirage</title>
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	<link>http://www.emirage.org</link>
	<description>a Digital artist Portfolio</description>
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		<title>free download: archviz project – Pabellon Barcelona 3d scene v1.2 (updated)</title>
		<link>http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/</link>
		<comments>http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 10:52:55 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[free stuff]]></category>
		<category><![CDATA[samples 3D Models]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[wallpapers]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[cycles in action]]></category>
		<category><![CDATA[gi]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[path tracing]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[realistic render]]></category>
		<category><![CDATA[shader]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=307</guid>
		<description><![CDATA[Hi everyone, this is an update to the last Posted 3d model with some  new cool features the v1.2 Updates features: different day times (midday, sunset, night) in different scenes, but &#8230; <a class="readmore" href="http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p>Hi everyone, this is an update to the last Posted 3d model with some  new cool features</p>
<p>the v1.2 Updates features:</p>
<ol>
<li>different day times (midday, sunset, night) in different scenes, but inside the same blend file, the geometry and materials still shared between them</li>
<li>GPU benchmark scene, optimized to load on 1Gb Graphic cards</li>
<li>CPU Optimized render settings , I&#8217;ve tried both the non progressive and progressive samplers I found that the progressive sampler gives less noise in shorter times (about 25% faster)</li>
<li>the pebbles are now scattered with the particle system instead of huge displaced subdivided plane</li>
<li>renamed the materials and separated the assets (tree, lotus flower, chair, pebbles) to a different scene</li>
</ol>
<p>&nbsp;</p>
<p>rendered with two GPUs ( 2 x geforce GTX 580 1.5Gb)</p>
<p>render times for different scenes were :</p>
<ol>
<li>midday : render size :4800&#215;2700 pixels / 700 samples / render time: 01 hour</li>
<li>sunset: render size :4800&#215;2700 pixels / 1000 samples &#8211; render time 3h46min hours</li>
<li>night: render size :4800&#215;2700 pixels / 3000 samples- render time 6 hours</li>
<li>GPU benchmark scene: 1280&#215;720 pixels / 100 samples- render time 1min12s (2x Geforce GTX580) and (2m:15s with one Geforce GTX580)</li>
<li>CPU benchmark scene: 1280&#215;720 pixels /100 samples &#8211; render time 7min47s (intel core i7 2600 3.5Ghz)</li>
</ol>
<p>&nbsp;</p>
<p>here&#8217;s the source files created with blender 2.66  <a href="http://builder.blender.org/download/">Download Current blender version (latest but can be instable</a>)</p>
<p>enjoy !</p>
<p>&nbsp;</p>
<div id='wpdm_file_4' class='wpdm_file wpdm-only-button'><div class='cont'><div class='btn_outer'><div class='btn_outer_c' style='background-image: url(http://www.emirage.org/wp-content/plugins/download-manager/icon/old-go-bottom.png);'><a class='btn_left  ' rel='4' title='pabellon barcelona 3d scene v1.2' href='http://www.emirage.org/?wpdmact=process&did=NC5ob3RsaW5r'  >Download</a><span class='btn_right'>&nbsp;</span></div></div><div class='clear'></div></div></div>
<p>don&#8217;t forget to report your benchmark results here: <a href="http://docs.google.com/spreadsheet/ccc?key=0AgYwhKygFsrldHJHNGR6VXZ4QmZXS3NoNjd3c2FRdUE#gid=0" target="_blank">Blender Cycles GPU/CPU Benchmark</a></p>
<p>thanks</p>
<p><a href="http://www.emirage.org/wp-content/uploads/v1.2_day_1080.jpg"><img alt="v1.2_day_1080" src="http://www.emirage.org/wp-content/uploads/v1.2_day_1080-1024x576.jpg" width="642" height="360" /></a><a href="http://www.emirage.org/wp-content/uploads/v1.2_sunset_1080.jpg"><img alt="v1.2_sunset_1080" src="http://www.emirage.org/wp-content/uploads/v1.2_sunset_1080-1024x576.jpg" width="642" height="361" /></a><a href="http://www.emirage.org/wp-content/uploads/v1.2_night_1080.jpg"><img alt="v1.2_night_1080" src="http://www.emirage.org/wp-content/uploads/v1.2_night_1080-1024x576.jpg" width="642" height="361" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>I&#8217;ve made Hires render (4800 x 2700 pixels) included in the download file, the following are 100% crops</p>
<p>&nbsp;</p>
<p><a href="http://www.emirage.org/wp-content/uploads/v1.2_day_crops.jpg"><img alt="v1.2_day_crops" src="http://www.emirage.org/wp-content/uploads/v1.2_day_crops-1024x576.jpg" width="642" height="361" /></a><a href="http://www.emirage.org/wp-content/uploads/v1.2_sunset_crops.jpg"><img alt="v1.2_sunset_crops" src="http://www.emirage.org/wp-content/uploads/v1.2_sunset_crops-1024x576.jpg" width="642" height="361" /></a><a href="http://www.emirage.org/wp-content/uploads/v1.2_night_crops.jpg"><img alt="v1.2_night_crops" src="http://www.emirage.org/wp-content/uploads/v1.2_night_crops-1024x576.jpg" width="642" height="361" /></a></p>
<p>&nbsp;</p>
<p>Camera 06 in the different day times</p>
<p><a href="http://www.emirage.org/wp-content/uploads/1.2_day_cam06.jpg"><img alt="1.2_day_cam06" src="http://www.emirage.org/wp-content/uploads/1.2_day_cam06-1024x576.jpg" width="642" height="361" /></a><a href="http://www.emirage.org/wp-content/uploads/1.2_sunset_cam06.jpg"><img alt="1.2_sunset_cam06" src="http://www.emirage.org/wp-content/uploads/1.2_sunset_cam06-1024x576.jpg" width="642" height="361" /></a><a href="http://www.emirage.org/wp-content/uploads/1.2_night_cam06.jpg"><img alt="1.2_night_cam06" src="http://www.emirage.org/wp-content/uploads/1.2_night_cam06-1024x576.jpg" width="642" height="361" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>free download: archviz project &#8211; Pabellon Barcelona 3d scene</title>
		<link>http://www.emirage.org/2013/04/12/free-download-archviz-projet-pabellon-barcelona-3d-scene/</link>
		<comments>http://www.emirage.org/2013/04/12/free-download-archviz-projet-pabellon-barcelona-3d-scene/#comments</comments>
		<pubDate>Thu, 11 Apr 2013 23:22:29 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[free stuff]]></category>
		<category><![CDATA[samples 3D Models]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[free 3d model]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[path tracing]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[realistic render]]></category>
		<category><![CDATA[shader]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=284</guid>
		<description><![CDATA[&#160; &#160; edit: the download link is obsolete, download the updated version from here, thanks http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/ &#160; &#160; &#160; Pabellon Barcelona 3D blender scene file for Blender / Cycles, with &#8230; <a class="readmore" href="http://www.emirage.org/2013/04/12/free-download-archviz-projet-pabellon-barcelona-3d-scene/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p>&nbsp;</p>
<p>edit: the download link is obsolete, download the updated version from here, thanks</p>
<p><a href="http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/">http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/</a></p>
<p>&nbsp;</p>
<p><iframe src="https://www.facebook.com/video/embed?video_id=554314251269764" height="367" width="649" frameborder="0"></iframe></p>
<p><a href="http://www.emirage.org/wp-content/uploads/pabellon_Screenshot.jpg"><img class="alignnone size-large wp-image-292" alt="pabellon_Screenshot" src="http://www.emirage.org/wp-content/uploads/pabellon_Screenshot-1024x545.jpg" width="642" height="341" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h4>Pabellon Barcelona 3D blender scene file</h4>
<p>for Blender / Cycles, with textures, shaders, environement, ready for rendering</p>
<p>Distributed under creative commons license<br />
feel free to distribute and use it for your commercial and personal projects !</p>
<p>credit:</p>
<p>architecture designed by Ludwig Mies van der Rohe</p>
<p>additional modeling / lighting / rendering by Hamza Cheggour<br />
Base model/textures by Claudio Andres</p>
<p>&nbsp;</p>
<p>I&#8217;m looking to write a making-of packed with tips,<br />
if you have any question/feedback that you want to see in the making of, just leave a comment</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>here&#8217;s some renders straight forward from the source file (click for 1920&#215;1080 pixel images)</p>
<p>&nbsp;</p>
<p><a href="http://www.emirage.org/wp-content/uploads/01.jpg"><img class="alignnone size-large wp-image-285" alt="01" src="http://www.emirage.org/wp-content/uploads/01-1024x576.jpg" width="642" height="361" /></a> <a href="http://www.emirage.org/wp-content/uploads/06.jpg"><img class="alignnone size-large wp-image-286" alt="06" src="http://www.emirage.org/wp-content/uploads/06-1024x576.jpg" width="642" height="361" /></a> <a href="http://www.emirage.org/wp-content/uploads/05.jpg"><img class="alignnone size-large wp-image-287" alt="05" src="http://www.emirage.org/wp-content/uploads/05-1024x576.jpg" width="642" height="361" /></a> <a href="http://www.emirage.org/wp-content/uploads/03.jpg"><img class="alignnone size-large wp-image-288" alt="03" src="http://www.emirage.org/wp-content/uploads/03-1024x576.jpg" width="642" height="361" /></a> <a href="http://www.emirage.org/wp-content/uploads/02.jpg"><img class="alignnone size-large wp-image-289" alt="02" src="http://www.emirage.org/wp-content/uploads/02-1024x576.jpg" width="642" height="361" /></a> <a href="http://www.emirage.org/wp-content/uploads/04.jpg"><img class="alignnone size-large wp-image-290" alt="04" src="http://www.emirage.org/wp-content/uploads/04-1024x673.jpg" width="642" height="421" /></a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>free download: classic chair</title>
		<link>http://www.emirage.org/2013/04/04/free-download-classic-chair/</link>
		<comments>http://www.emirage.org/2013/04/04/free-download-classic-chair/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 18:10:21 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[free stuff]]></category>
		<category><![CDATA[samples 3D Models]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[office]]></category>
		<category><![CDATA[path tracing]]></category>
		<category><![CDATA[realistic render]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[studio light]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=272</guid>
		<description><![CDATA[Classic Chair 3D Model &#8211; for Blender / Cycles distributed under creative commons license so feel free to distribute and use it for your commercial and personal projects &#160; Chair &#8230; <a class="readmore" href="http://www.emirage.org/2013/04/04/free-download-classic-chair/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.emirage.org/wp-content/uploads/chair_desk+.jpg"><img class="alignnone size-large wp-image-273" alt="chair_desk+" src="http://www.emirage.org/wp-content/uploads/chair_desk+-819x1024.jpg" width="642" height="802" /></a></p>
<p><a href="http://www.emirage.org/wp-content/uploads/classic_chair_blender.jpg"><img class="alignnone size-large wp-image-277" alt="classic_chair_blender" src="http://www.emirage.org/wp-content/uploads/classic_chair_blender-1024x522.jpg" width="642" height="327" /></a></p>
<p>Classic Chair 3D Model &#8211; for Blender / Cycles</p>
<p>distributed under creative commons license<br />
so feel free to distribute and use it for your commercial and personal projects</p>
<div id='wpdm_file_2' class='wpdm_file wpdm-only-button'><div class='cont'><div class='btn_outer'><div class='btn_outer_c' style='background-image: url(http://www.emirage.org/wp-content/plugins/download-manager/icon/old-go-bottom.png);'><a class='btn_left  ' rel='2' title='classic chair blender 3d model source file' href='http://www.emirage.org/?wpdmact=process&did=Mi5ob3RsaW5r'  >Download</a><span class='btn_right'>&nbsp;</span></div></div><div class='clear'></div></div></div>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/6770231?title=0&amp;byline=0&amp;autoplay=1&amp;loop=1" height="700" width="636" allowfullscreen="" frameborder="0"></iframe></p>
<p><a href="http://vimeo.com/6770231">Chair Turntable</a> from <a href="http://vimeo.com/emirage">eMirage</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>free download: white lotus</title>
		<link>http://www.emirage.org/2013/03/28/white-lotus/</link>
		<comments>http://www.emirage.org/2013/03/28/white-lotus/#comments</comments>
		<pubDate>Thu, 28 Mar 2013 10:27:44 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[free stuff]]></category>
		<category><![CDATA[samples 3D Models]]></category>
		<category><![CDATA[skies]]></category>
		<category><![CDATA[textures]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=258</guid>
		<description><![CDATA[the white lotus flower 3d scene extracted from my commercial Archviz project (Promotion Oran) , available for free download under creative commons license the scene includes: in layer1: the base &#8230; <a class="readmore" href="http://www.emirage.org/2013/03/28/white-lotus/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.emirage.org/wp-content/uploads/featured_imager_free_stuff_lotus_flower.jpg"><img alt="featured_imager_free_stuff_lotus_flower" src="http://www.emirage.org/wp-content/uploads/featured_imager_free_stuff_lotus_flower.jpg" width="641" height="205" /></a></p>
<p><a href="http://www.emirage.org/wp-content/uploads/image_01.jpg"><img class="alignnone size-large wp-image-266" alt="image_01" src="http://www.emirage.org/wp-content/uploads/image_01-1024x546.jpg" width="642" height="342" /></a></p>
<p>the white lotus flower 3d scene extracted from my commercial Archviz project (Promotion Oran) , available for free download under creative commons license</p>
<p>the scene includes:<br />
in layer1: the base lotus mesh<br />
in layer2: the particle system that scatters the lotus plant into a simple plane<br />
a simple plane with a water material</p>
<p>the leafs material changes color for each instance in a random fashion<br />
it also features translucence and glossiness</p>
<p>the environment is a mix between a spherical sky image and the cycles sky texture</p>
<p>all critics, comments are welcome also feel free to ask any question about this scene, thanks</p>
<div id='wpdm_file_1' class='wpdm_file wpdm-only-button'><div class='cont'><div class='btn_outer'><div class='btn_outer_c' style='background-image: url(http://www.emirage.org/wp-content/plugins/download-manager/icon/old-go-bottom.png);'><a class='btn_left  ' rel='1' title='white lotus blender/cycles source file' href='http://www.emirage.org/?wpdmact=process&did=MS5ob3RsaW5r'  >Download</a><span class='btn_right'>&nbsp;</span></div></div><div class='clear'></div></div></div>
<p>&nbsp;</p>
<p>the lotus flower used in professional works</p>
<p><a href="http://www.emirage.org/wp-content/uploads/lotus3.jpg"><img class="alignnone size-large wp-image-263" alt="lotus3" src="http://www.emirage.org/wp-content/uploads/lotus3-768x1024.jpg" width="642" height="856" /></a></p>
<p><a href="http://www.emirage.org/wp-content/uploads/lotus1.jpg"><img class="alignnone size-large wp-image-264" alt="lotus1" src="http://www.emirage.org/wp-content/uploads/lotus1-1024x576.jpg" width="642" height="361" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Blender Cycles in action: archviz rendering</title>
		<link>http://www.emirage.org/2013/03/23/blender-cycles-in-action-archviz-rendering/</link>
		<comments>http://www.emirage.org/2013/03/23/blender-cycles-in-action-archviz-rendering/#comments</comments>
		<pubDate>Sat, 23 Mar 2013 22:26:22 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[eMirage labs]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[cycles in action]]></category>
		<category><![CDATA[gi]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[mercedes]]></category>
		<category><![CDATA[path tracing]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[realistic render]]></category>
		<category><![CDATA[shader]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=245</guid>
		<description><![CDATA[a quick demo showcasing the power of blender&#8217;s render engine (Cycles) in archvitectural visualization project. you&#8217;ll see how practical cycles is, and how much it helps to quickly set shaders &#8230; <a class="readmore" href="http://www.emirage.org/2013/03/23/blender-cycles-in-action-archviz-rendering/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p><iframe width="642" height="361" src="http://www.youtube.com/embed/sJlwmvBQNfo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>a quick demo showcasing the power of blender&#8217;s render engine (Cycles) in archvitectural visualization project.</p>
<p>you&#8217;ll see how practical cycles is, and how much it helps to quickly set shaders / material colors, change the lighting and set the render views</p>
<p>the video playback run slightly faster than normal speed, but you can see the real render times in the top of the render view &#8220;elapsed&#8221;</p>
<p>&nbsp;</p>
<p><strong>some  info / tips  about the video:</strong></p>
<ol>
<li>312 millions polygons in total, rendered with less than 1.5Gb Video RAM</li>
<li>shortcut used at 3:24 : render region, to enable it (ctrl + B) then set the render region, and (ctrl+alt+B) to disable it</li>
<li>the background sky is a mix between a 360° spherical HDRI sky texture and Cycles sky texture</li>
<li>I used a lot of instances (groups, particles) to get the scene optimized</li>
<li>it took me one week of work to model and texture the main scene, without the assets (trees, cars&#8230;)</li>
</ol>
<p><strong>the used hardware specs (GPU rendering):</strong></p>
<p>CPU:   intel core i7 2600 3.5GHz &#8211; RAM: 16Gb<br />
GPUs: Geforce GTX285 as a display device<br />
2x Geforce GTX580 as CUDA compute devices</p>
<p>the next time video: Blender Cycles in action &#8211; interior rendering</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Blender Cycles in action: automotive rendering</title>
		<link>http://www.emirage.org/2013/03/23/blender-cycles-in-action-series-automotive-rendering/</link>
		<comments>http://www.emirage.org/2013/03/23/blender-cycles-in-action-series-automotive-rendering/#comments</comments>
		<pubDate>Sat, 23 Mar 2013 20:25:15 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[eMirage labs]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[cycles in action]]></category>
		<category><![CDATA[gi]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[mercedes]]></category>
		<category><![CDATA[path tracing]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[realistic render]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[studio light]]></category>
		<category><![CDATA[vehicle]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=232</guid>
		<description><![CDATA[this is a quick demo showcasing the power of blender&#8217;s render engine (Cycles) in automotive rendering. the purpose of this demo is to show you how practical cycles is, and &#8230; <a class="readmore" href="http://www.emirage.org/2013/03/23/blender-cycles-in-action-series-automotive-rendering/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p><iframe width="642" height="361" src="http://www.youtube.com/embed/SNu9XGwiEto?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>this is a quick demo showcasing the power of blender&#8217;s render engine (Cycles) in automotive rendering.</p>
<p>the purpose of this demo is to show you how practical cycles is, and how much it helps to quickly set shaders / material colors, change the lighting and set the render views</p>
<p>the video playback run slightly faster than normal speed, but you can see the real render times in the top of the render view &#8220;elapsed&#8221;</p>
<p>used hardware spec (GPU rendering):</p>
<p>CPU: intel core i7 2600 3.5GHz &#8211; RAM: 16Gb<br />
GPU: Geforce GTX285 as a display device<br />
2x Geforce GTX580 as CUDA compute devices</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>big changes are comming !</title>
		<link>http://www.emirage.org/2013/02/24/recommands-my-facebook-page-for-the-moment/</link>
		<comments>http://www.emirage.org/2013/02/24/recommands-my-facebook-page-for-the-moment/#comments</comments>
		<pubDate>Sun, 24 Feb 2013 19:35:50 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[about]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=179</guid>
		<description><![CDATA[the site is going under complete rewrite, so for now I recommend you my facebook page that has much more content, thanks. http://www.facebook.com/eMirage.org]]></description>
				<content:encoded><![CDATA[<p>the site is going under complete rewrite, so for now I recommend you <a title="eMirage on facebook" href="http://www.facebook.com/eMirage.org" target="_blank">my</a> facebook page that has much more content, thanks.</p>
<p><a title="http://www.facebook.com/eMirage.org" href="http://www.facebook.com/eMirage.org" target="_blank">http://www.facebook.com/eMirage.org</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>an old showreel published online for the first time !</title>
		<link>http://www.emirage.org/2012/05/16/an-old-showreel-published-online-for-the-first-time/</link>
		<comments>http://www.emirage.org/2012/05/16/an-old-showreel-published-online-for-the-first-time/#comments</comments>
		<pubDate>Wed, 16 May 2012 21:49:55 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[islamic arts]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[linkedin]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=172</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/42295638" width="500" height="375" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>eMirage&#8217;s reel 2012</title>
		<link>http://www.emirage.org/2012/04/13/emirages-reel-2012/</link>
		<comments>http://www.emirage.org/2012/04/13/emirages-reel-2012/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 23:07:50 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[linkedin]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=165</guid>
		<description><![CDATA[some archviz animations done between 2008 &#8211; 2011 Project / Client / tools Algiers Central station / www.atelier4d-architekten.de/ / 3ds max &#8211; mental ray Tipsa marina/ www.lem-dz.com / blender &#8211; &#8230; <a class="readmore" href="http://www.emirage.org/2012/04/13/emirages-reel-2012/">Continue Reading &#8594;</a>]]></description>
				<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/40250964" height="281" width="500" allowfullscreen="" frameborder="0"></iframe></p>
<p>some archviz animations done between 2008 &#8211; 2011</p>
<p>Project / Client / tools</p>
<p>Algiers Central station / www.atelier4d-architekten.de/ / 3ds max &#8211; mental ray<br />
Tipsa marina/ www.lem-dz.com / blender &#8211; blender renderer<br />
Mendes Hospital / sarl-ser / blender renderer<br />
Sidi fredj CRF / Promomed / blender renderer<br />
Tamenfoust marina / GS2E / blender &#8211; yafaray</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nouvelle Daira cheraga</title>
		<link>http://www.emirage.org/2011/11/27/nouvelle-daira-cheraga/</link>
		<comments>http://www.emirage.org/2011/11/27/nouvelle-daira-cheraga/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 07:43:35 +0000</pubDate>
		<dc:creator>HAMZA CHEGGOUR</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.emirage.org/?p=160</guid>
		<description><![CDATA[rendu 3d de la future daira de cheraga&#8230; rendu 3d: eMirage Conception/architecture: AlfaBuilding soft utilisé pour le rendu: Blender 2.5 &#8211; Octane &#8211; Gimp &#8211; ubuntu]]></description>
				<content:encoded><![CDATA[<p>rendu 3d de la future daira de cheraga&#8230;</p>
<p>
<a href="http://www.emirage.org/wp-content/gallery/archviz_portfolio/2011_alfa_building_daira_cheraga_day.jpg" title="" class="shutterset_singlepic259" >
	<img class="ngg-singlepic" src="http://www.emirage.org/wp-content/gallery/cache/259__320x240_2011_alfa_building_daira_cheraga_day.jpg" alt="2011_alfa_building_daira_cheraga_day" title="2011_alfa_building_daira_cheraga_day" />
</a>
<br />

<a href="http://www.emirage.org/wp-content/gallery/archviz_portfolio/2011_alfa_building_daira_cheraga_night.jpg" title="" class="shutterset_singlepic260" >
	<img class="ngg-singlepic" src="http://www.emirage.org/wp-content/gallery/cache/260__320x240_2011_alfa_building_daira_cheraga_night.jpg" alt="2011_alfa_building_daira_cheraga_night" title="2011_alfa_building_daira_cheraga_night" />
</a>
</p>
<p>rendu 3d: eMirage<br />
Conception/architecture: AlfaBuilding<br />
soft utilisé pour le rendu: Blender 2.5 &#8211; Octane &#8211; Gimp &#8211; ubuntu</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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