Contest : Islamic medieval city


Alger_1833_eMirage.org_hires

Submitted render (click for Hi res)

 

BlenderGuru.com contest – Ancient civilization : Islamic medieval city

hi everyone,
I’m posting something different this time, as you may know BlenderGuru.com are running periodically very interesting contests with different subjects, finally I found some free time to participate, and I really liked theme; so this is a work in progress thread, that I will update over time…
I hope that you’ll find it useful and don’t hesitate to give me some feedback /critics please.
thanks.


Day 1: Concept Design

before starting the 3d modeling process it’s important to have a clear image in my mind, so I’ve made those sketches on the go, I mixed different elements that makes an islamic city;  the cubic houses, the Mosque, and the big wall that protects the whole city, I tried different points of view

and finally I liked the point of view at the entry of the town; a perspective showing the huge door…
SMemo_01
after that, I got the Idea to reproduces my own city (Algiers at the 18 – 19 century) instead of making something from scratch,
after some research I found this great painting by William Wyld

Algiers Harbor by William Wyld – 1833

 


Day 2: Base modeling

at first, I set the scene scale by simply taking the mosque dimension as reference, the mosque still exist to this day, so just used  google earth to pick it’s dimension. then started the classic modeling process …from cubes, planes…extruding, cutting with the knife tool…etc

Algiers harbor 1800


Day 3 : setting the scene mood and adding details

I like to work in a non linear workflow, I prefer to set the base lighting, textures and global mood before finalizing the modeling, I believe the sooner you start working on those areas the further you go, and the better is the result…
Algiers harbour wip 13

 

Day4: sculpt – texture paint – relight

the current scene status…

18_render
this is screen capture from the 3d view to see how the detail modelling is going on, especially the details sculpting on the left wall18_openGL

 

a simple clay render with new lighting, some work is needed on the sky color / mood
18_clay

 

Day5: Texture painting
20_render

20_texture_details03 20_texture_details02 20_texture_details01 20_texture_painting

 

 

 

 

 

  • gurumurthachar

    Hi emirage,

    This great how did you build the basic structure of this concept really awesome.I am waiting for your final output.I hope you will upload sooner.

    guru

    • http://www.eMirage.org HAMZA CHEGGOUR

      simply by extruding planes, and adding details with the knife tool

  • http://www.blenderstar.com Bintang Senja

    Assalamualikum brother :)

    One word, Awesome!
    Looking forward for your progress

    • http://www.eMirage.org HAMZA CHEGGOUR

      wa alaikum assalam, thanks Bintang

  • http://www.facebook.com/blackdoomy Yahiya Jasem

    great job man!

  • http://nemusidian.wordpress.com Mikhail Schalk

    This already looks fantastic. I think this piece will have a good shot of winning.

    Are you trying to match the lighting from the reference?
    In the reference photo it looks like the sunlight is coming from the upper right. Note the shadow on the far right.
    -It would be a shame to lose all that detail work on the left wall by hiding it in shadow. Just a suggestion.

    • http://www.eMirage.org HAMZA CHEGGOUR

      thanks Mikhail,
      I tried the lighting of the original painting and I don’t like it, maybe when adding all the details I will try again

  • http://facebook.com/architecture.aujourdhui anes

    lah ybarek great job Hamza keep going and you will won this competetion inchalah ….hope being like you one day nchalah .

  • http://cristal-sarl.lu Michel Cavro

    Mabrouk Hamza,
    Belles textures et chouette lumière … Can’t wait to see more!

    Michel

    • http://www.eMirage.org HAMZA CHEGGOUR

      merci Michel

  • المهدي

    السلام عليكم و رحمة الله
    ما شاء الله
    صدقني يا الأخ حمزة ان هذا المشروع كنت أتمنا أن أقوم به يوما و لكن لم يتسر لي مواصلة العمل ببلندر
    تصور القصبة بثري دي
    شيئ رائع و لكن يحتاج الى جهد و عمل طويل
    وفقك الله

    • http://www.eMirage.org HAMZA CHEGGOUR

      وعليكم السلام ورحمة الله
      إعادة نمذجة مدينة الجزائر في عهد خير الدين بربروس مشروع رائع حقا
      أتمنى أن يوفقنا الله لعمل فيلم وثائقي يروي تاريخ الجزائر يوم أن كانت في عزها متمسكتا بدينها…

  • mazigh

    ما شاء الله . تصميم روعة
    دائما أنظر إلى تصاميمك بإعجاب كبير
    أتمنا أن تفوز في هذه المسابقة
    بالتوفيق

    • http://www.eMirage.org HAMZA CHEGGOUR

      أحسن الله إليك أخي الكريم

  • LE MINOUCE

    ESSALAOUM ALIKOUM,TRES BEAU BOULOT COMME (D’HABITUDE DAILLEURS) ALLAH-IBAREK..Bye

  • Chabane

    très beau travail , bonne continuation svp quel est la configuration de votre machine merci

  • Mohamed Mangoulch

    fantastic work!!!

    • http://www.eMirage.org/ Hamza CHEGGOUR

      thanks :)

  • Hamza Artist

    number phone or facebook or skyp please

    • http://www.eMirage.org/ Hamza CHEGGOUR

      check on the About/contact section or the social networks links on the top. thanks